Solving design problems for a growing food pickup platform.
Product Designer
1 Product Designer
1 Product Manager
4 Engineers
Figma
Miro
Pen and Paper
Facilitated Workshops
Concept Ideation
User Interviews
Prototyping
Goals
Understanding problems
Workshops
PRD
Surveys
User interviews
Painpoints
User journeys
Storyboard
User flows
Collaborate
Sketch
Lo-Fi Wireframes
Full prototypes
Heuristic Evaluation
User test
Iterate
Do you ever imaging what happens to the unsold donuts at a store? They get thrown away or they are listed on FoodHaven and are sold for a highly discounted price and get saved from going to waste. FoodHaven is a food platform that connects people to restaurants that are selling surplus food at a discount. Saving food from getting wasted and helping people who are facing food insecurity.
Kick off to a project starts with discovery meeting with Product Manager, Lead Engineer and other stakeholders.
Prioritization Activity Highlights the long term goals we should focus on and helps discover the problems we might face on the way
Journey Map Activity Helps discover the problem area between how people discover us to downloading and using the app